So, we had our 5th loss this year, which means, going back to last year, that we have played 14 games and only won twice, very bad record. We have recently decided to each play two investigators in an attempt to boos our chances of succeeding, so far it has clearly not helped. This time around we each lost a few characters and were soundly trounced by an epic monster that sped the doom track at an alarming rate. We lost our previous game due to a different epic monster that could only be stopped by a specific magic artifact, an artifact that did not appear in time for us to have a chance to win. In fact we failed to even complete one mystery.
The challenge with this game is the extremely random nature of the game. By this I mean not so much the random skill rolls or the random monster draw, but the instant kill draws that one can make. Things that instantly kill you without even a chance to avoid such a fate or the epic minster that pretty much guarantees that the players will lose. This lessens the fun of the game. While I accept randomness in games it is still nice to take actions and gather items that will somewhat mitigate the vagaries of fate. While it may emulate the nature of the source material it makes for an annoying game.
We also played yet another game of Sentinels of the Silver age and then pulled down a game that we may have played once or twice, Star Trek the deck building game.
Bad rule book but an okay game. We played this after losing in Eldritch horror. It was late in the night when we started and I really did not feel that much like gaming; I was tired and still annoyed by Eldritch. In the end it was a good way to finish off the night as the nostalgic nature of the game did much to offset the ill feelings conjured up by both the rule book and the previous game.
