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Tuesday, 20 January 2026

First miniatures game of 2026 - Pulp Alley

The original plan for the game


So, I ran a Pulp Alley game at the OMG Library meeting on January 11th. The picture above is what I set up at home as I plotted out the game. I brought along my usual assortment of leagues and one of the players brought their own  league of shapeshifters. It was a quiet day at the library with only five of us showing up, just right for four teams and a ref!

The modified layout, with walls and a different major plot point.



The major plot point, was a wild eyed high  priest performing a summoning ritual. Each of the leagues started with a plot point, each plot point needed to be placed in a specific location to disrupt the incantation. Once placed the league would be able to close with the high priest. To add some extra challenge, cultist kept showing up to engage the leagues. The game was a variation of the Fantastic Device scenario.

The plot points were placed by completing a normal plot point challenge. Competing leagues could interact with a placed plot point to disrupt the enemy leagues and to gain points. In theory this meant that leagues should guard their placed plot points.(or prevent the plot points from being stolen prior to placement) Not everyone went after the other plot points and for the most part they congregated in the centre of the table. 



It was a tough battle but the playing of a parlay card part way through turn 6th sealed the deal and ended the game.