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Showing posts with label Pulp Alley. Show all posts
Showing posts with label Pulp Alley. Show all posts

Monday, 12 August 2024

AAR Pulp Alley - Vice Alley II, Late night flight

 

 

The Pointes across from Martin airfield

The first game of the new campaign, oddly enough not actually from the Vice Alley book. We went for one from Perilous Island; Last Flight. We simply substituted substituted the location and used cops instead of French troops. Otherwise it fits well with the Vice Alley theme, one faction trying to sneak a star witness out of the city while the other seeks to prevent this from happening.

 

Martin Airfield

Saturday, 13 July 2024

A rare sight and preview of next game (WIP)

 

So, a completely cleared gaming table, almost never happens. However this is just a temporary thing as I have already started working on the next campaign layout. This time I am going a bit over board...

Sunday, 9 June 2024

Some Pulp Alley plot point cards


So, I quickly made up 5 plot point cards for a recent Planet of the Apes/Pulp Alley game. The idea was to add some extra flavour to the plot points and to create some extra urgency when pursuing the various plot points. A few of them allowed certain leagues to treat certain plot points as major plot points. They were all placed as normal and were all treated as minor plot points. Then as, demonstrated by the card above, the plot point worked out to be a major plot point for one league. In theory a lot of major plot points could have been scored, but by the end of turn 6 only one 'major' plot point was achieved.

Sunday, 5 May 2024

China Station campaign - China Station Inferno

 

So, we had a two player game, home brew Mystery League (a duo league) vs The Sons of the Empire league from one of the Pulp Alley books. The Empire league was played by a first time player. Well for a first time player he certainly picked up the rules pretty fast. He made great use of the cards dealt to him even though this was the first time playing with this league he picked up on the nuances of the league.

Monday, 15 April 2024

OMG Sunday library meeting

 

Another Venice adventure.

This time around we played a modified China Station scenario, no creeping fog but still some horrific Deep ones. Also made the plot points mobile just to keep the players on their toes. For one of the players they were their own worst enemy as they kept faling any random challenge that came their way. The other player, new to the game, ultimately decided to just stay out of the way and let his opponent self destruct. By the end of the game one league was down to one character, holding 1 plot point and his opponent had 3 minor plot points.

By the way, with this post I have now exceeded the post that I made all of last year, so an improvement.

Sunday, 3 March 2024

Pulp Alley at OMG


So we went to Venice once again. It has been awhile since I last dug out these buildings, but I think they still work. Three players with me as the facilitator passed a few hours watching three leagues struggle against each other and some nefarious cultists. Everyone trying to locate the mysterious Device 1138! 

Monday, 12 February 2024

Pulp Alley game at the OMG meeting at the Centrepointe library

 

So, this past Sunday the Ottawa Miniature Gamers (OMG) held a meeting at the Ottawa Public Library at the Centrepointe location. While it is a chance to play some games it is really a chance to expose the general public to the club and the type of games that we play. 

Three games were on display, Space Hulk, ADLG and Pulp Alley. Pulp Alley was my contribution to the game day. The game started up with two players, one a rookie the other had played a few games. By the second or third turn we were joined by a couple of young people who we paired off with the two existing players.

My hats off to the two older players who rose to the occasion and coached the two new players and let them take control of the leagues. We also had a few other people drop by to look at all of the games. Much interest in our activities and many conversations were had. Who knows maybe some of these people will become  OMG members or at very least get bit by the miniature gaming bug!

I look forward to the next library meeting at the end of March.


Tuesday, 13 June 2023

Pulp Alley AAR June 11th Trail of Clues

In order to get ready for our new campaign, we figured we should maybe try out the rules again as it has been a long time since we last played this game. Also this game was a way of introducing a new player to the game.

In the trail of clues scenario four plot points are placed 12" in from the corners, then each of the leagues are deployed within 12" of a corner (more than 6" away from a plot point) The major plot point is only placed on the table when one of the leagues has completed a minor plot point. 

 The set up



 

Monday, 10 April 2023

Pulp Alley at OMG April 2nd 2023

 So, first time gaming at the club went well. Two rookies to the game and one old pro. I am not certain if the rookies knew what they were getting into, but they seemed to go with the flow and picked up the rules pretty quickly. I brought 8 leagues with me and allowed the players to choose who to play. We went with a simple scenario, Lost Keys  and after a brief explanation of the rules we had at it.

See the bottom of the post for the league sheets used.

 It was a scatter start so the leagues deployed all over the board and at all heights! 

 

Sunday, 27 October 2019

Return to Cairo


Recently picked up some more buildings, and some paved areas, medians, and walls from Crescent Root and was really keen to set them up with my older purchases. I had always wanted to add to my collection as I really liked the gate and towers, but when I found out that the line was about to be retired I realized that I would have to strike quickly or miss out!


Thursday, 23 May 2019

Saturday, 2 February 2019

Pulp Alley The Lemurian Campaign: Chapter 1 Arena of Terror



Our first Pulp Alley game of the new year, playing the first scenario of our new campaign, in our version of The Lost World of Lemuria!

Three leagues have arrived in Lemuria via various different routes, but all have been captured by the locals, and have been sent to the Arena of Terror to fight it out with each other, and the arena beasts! However the leagues, uncertain of the lay of the land, have decided to band together to confront what ever terrors might appear to fight them.
 

Tuesday, 8 January 2019

Monday, 7 January 2019

Pulp Alley game set in Venice updated Jan 17 2019 with ending pages



This game was played just before Christmas of 2018, and was an opportunity for players to test out their leagues for the up coming Lemuria campaign, set to commence on January 19th 2019.
It was also a chance for me to test out some scenario ideas.

I discuss the scenario in detail after part one...


Monday, 31 December 2018

More aids




Today I will delve into the history, the lore, and the incredible contribution of the magical item pictured above;

 THE 6" MEASURING STICK! 

I will also discuss some of the other incredibly dull things we do to enhance our playing of Pulp Alley.


Saturday, 29 December 2018